Home > Gaming, Wii > No More Heroes 2 First Impressions – Review

No More Heroes 2 First Impressions – Review


WTH Don't You Have This? DUAL-WIELD BEAM KATANAS!

If there’s one game that left you dying for a sequel more than any other, it’s No More Heroes.  With a hell of a cliffhanger and tons of unanswered questions, No More Heroes set up potential for what will hopefully be a series that’ll maintain all the way to at least a trilogy.  The second game boldly takes the steam that built up in the first one and uses it to power a locomotive of awesome the size of Texas.

Here we have a game that accomplishes so much that we expect in our sequels.  No More Heroes cut out the few things that fans complained about from the first one.  Namely, you no longer have to drive around the city to get to various areas.  Instead the game gifts you with a mini-map that highlights the key areas and allows you to directly go to where the action is.  Another element that I love is that Travis isn’t somehow “weakened” before the game starts so we still have a lot of health and a powerful beam katana.  To make up for that you can upgrade it more, enemies may do more damage, and there are now 4 total types of beam katanas that you can get including dual wielding ones.  We also get more of the same content that we loved so much from the first one except with some minor touch ups that so far only enhance the enjoyment from the first game.

One of the first things you may notice in playing the game is that the mini-games and exercise regiments have changed this time around.  We find instead of the open world mini-games and side jobs, the game changes to an 8 bit retro style game.  This may seem silly to some who are playing the game, but it really ends up being a blast.  They managed to really capture the feel of playing games back on the NES right down to the sound effects that seem to have been made on the NES soundboard chipset.  On top of that, each individual mini-game plays like its own full NES style game.  You have everything from exercise that feels like an homage to kung fu, to a pipe dream type puzzle game, to an outrun/pole position racer, and even a dig dug/bomberman mash up.  These are just a small handful of the many mini-games that you’ll encounter.  There are other mini-games that seem more to be used simply to have fun without any real impact on the game.  Travis can play with his cat to keep it healthy and help it lose weight.  Or you can fire up the TV and play a bullet hell shooter based on Travis’ favorite anime show.  A fun little note is that the music used in the background of the shooter is done in Vocaloid with Hatsune Miku.

One of the things that made No More Heroes so great was that the boss fights were so unique.  Sure you had a few bosses that were primarily combat based, but you also had a nice mash-up of battles that completely changed the gameplay style.  Thankfully, they kept this feature in NMH2 and you’ll find yourself having a unique experience with each boss fight.  Currently my fave was the giant robot battle with the football player and his army of cheerleaders that transform into a Gurren Lagann esque robot.

The game is quite keen on breaking the fourth wall as was the first one.  This helps you really just sit back and have fun with the game without getting too serious.  That really seems to be the point of the game in general.  Travis is an aloof prick most of the time, but the writing makes you love the character in spite of that.  Add the over the top nature of the battles, story, and other characters and you have a game that really reminds you of the classic days when games favored fun as the primary element they worked for.

As it stand, I have to say that if you loved No More Heroes, then you will really love No More Heroes 2.  If you’ve never played the first one then I would recommend finding a copy of it first, but if you can’t it’s ok.  Even the game says “‘Don’t we need to explain the story for all the people who didn’t play the first one?’ ‘Nah, What’s there to pick up? You just kill people and have fun.'”

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  1. jettwinlock
    January 27, 2010 at 2:24 am

    damn it I was going to do a review but I had to order my game online.

  2. jettwinlock
    January 27, 2010 at 2:33 pm

    All I know is I am going to the garden of madness just waiting for this damn game.

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